• Antialiasing - Removes jagged edges around objects that are a long distance away. You can see this on the tops of trees and around the edges of landscapes. Decreases performance.
  • Bloom - Creates an overexposed effect on brightly lit areas.
  • Reflections - Shows reflections on reflective objects/areas such as vehicles and water. This effect is good on the metallic paintjob of the Satsuma.
  • Sun shadows - Shows detailed shadows casted from trees and objects. This setting will decrease performance significantly on older video cards.
  • House light shadows - Casts shadows inside the player's house. This may also decrease performance on older video cards. Both shadow settings work well with Antialiasing enabled.
  • Sunshafts - Visible rays of light can be seen going past trees when looking at the sun. This effect does not affect performance.
  • Contrast enhance - Increases contrast.
  • Detailed water - Makes the water in the lake look a lot nicer. This setting significantly reduces performance on older video cards.
  • Car mirrors - Renders mirrors on any operable vehicle that has them. Press F3 to toggle this setting quickly.
  • Show FPS - Shows an accurate reading of the Frames Per Second in your game.
  • Gear indicator - Shows a small reading of what gear you're in in whatever vehicle you're operating. This setting is useful if you plan on using a keyboard or controller.
  • AI car skidmarks - Toggles tyre marks for AI vehicles such as the Victra.
  • Field of view - Changes your field of view. Increasing this setting will make the game have a fisheye effect while decreasing it will make you see a lot less.
  • Draw distance - Changes the render distance of the game. Increasing will affect performance slightly.
  • English subtitles - Enables English dialogue subtitles when engaging in conversation.

Car controlsEdit

Many of these settings are self-explanatory. This section will go over some that may seem unfamiliar to some players.

1st gear to 6th gear and Reverse: You should only use these settings if you plan on using a H-Shifter alongside a racing wheel such as a Logitech G27.

Dead Zone: If the hardware you're using is faulty a dead zone is a good way to keep parts central such as the steering wheel. A common use for this is for Xbox 360 controllers that suffer from drifting thumb sticks.

Auto clutch: When enabled, the game will automatically use the clutch when slowing down or stopped. This is the preferred option for many people if they don't want to use clutch-control, however if you would like a more realistic experience or are using a racing wheel then this option can be turned off.

H-Shifter: If you would like to shift your gears with a manual shifter alongside a racing wheel then enable this option.

Graphical wheel rotation: If your racing wheel can only steer to a certain degree then change this option. Most wheels default at 900 degrees. You can lower the slider for quicker steering.

Steering non-linearity: If you would not like your wheel to centralise itself whilst in motion then increase the slider to suit your preference.

High speed steering rate: This option can be used with controllers. If, at high speeds, you would like to steer quicker then increase the slider.

Force feedback

At the moment, Force Feedback is not entirely polished so you will gave to tinker with the Clamp and Multiplier in order to see what's best with your wheel. Alternatively you can enable the centering spring in your FFB software which will artificially give you the illusion of force feedback.

Invert: If your wheel steers in the opposite direction then change this setting.

Calibrate: If your wheel is off centre when it shouldn't be, click Calibrate to reset it.

Player controlsEdit

Other controlsEdit

Mouse controlsEdit

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